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In the context of C programming, “stack rolling” and “stack unrolling” usually refer to the process of managing the function call stack during program execution, particularly in relation to function calls and returns.
The sequence of stack rolling and unrolling occurs automatically as functions are called and return in C programs, managed by the compiler and runtime environment. This process ensures that the program’s execution flow is correctly maintained and that memory is efficiently utilized.
Here’s a simple example to illustrate the concept:
#include <stdio.h>
// Function declaration
int add(int a, int b);
int main() {
int result;
// Function call
result = add(3, 5);
printf("Result: %d\n", result);
return 0;
}
// Function definition
int add(int a, int b) {
// Stack rolling: allocating space for function call
// Local variables a and b are stored on the stack
int sum = a + b;
// Stack unrolling: releasing space after function call completes
return sum;
}
In this example, when the add()
function is called from main()
, space is allocated on the stack for the function’s local variables (a
and b
). After the function completes execution and returns the sum, the space allocated for add()
’s stack frame is released (stack unrolling).